About this mod
·Adds Poké Ball projectiles, items, and replacements for some fishing tackles. Each Poké Ball has a dutiful description of its use case in the Pokémon world.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Install Advanced Melee framework mod
install json assets
Install SAAT for audio
Adds Poke ball types.
some are objects that replace other items and others can be thrown at enemies.
Poke ball - projectile/item drops
Great ball - projectile/item drops
Ultra Ball - projectile/item drops
Premier Ball - commemorative item
Net Ball - replaces barbed hook
Lure ball - replaces dressed spinner
Dive Ball - replaces trapped bobber
Heal Ball - projectile/ Has a 25% chance to heal the player after defeating an enemy.
Heavy Ball - projectile/More critical hit chance (adds 4.6% × level).
Master ball - projectile/ Useful against ghosts and armored bugs.
Once installed some Poké balls may be purchased from Marlon, Pierre, Dwarf, Krobus, Robin.
You may have to befriend some of them to get them to sell the items.
It's also possible that they appear inside the Mines.
(After first loading up the mod a config file will appear that allows you to adjust any of the abilities and loot item drops. The files are located in the AMF folders.)
-Attack damage is higher when used as projectiles-
-Max damage-
Poke ball - 80 damage
Great Ball - 90 damage
Heal ball - 100 damage
Ultra Ball -120 damage
Heavy Ball - 140 damage
Master ball -170 damage
Interested in helping to build this mod?
Currently looking for collaborators.
Want to support me I could sure use a Kofi!
Donate
Credits: All sounds from The Sound Resource.