Stardew Valley

File information

Last updated

Original upload

Created by

Jellonip

Uploaded by

Jellonip

Virus scan

Safe to use

About this mod

Massively expands on the original Romanceable Rasmodius mods within the context of SVE (largely lore friendly). Adds over 1000+ lines of dialogue, 45+ new custom events, 20+ Adjusted SVE events, and the original 12 RomRas SVE events for a total of 80+ events.

Requirements
Permissions and credits
Changelogs
Donations
This mod is still somewhat of a WIP. I've tested all the events and triggers, but a 100% full test playthrough is still in progress. There may be bugs and probably a ton of typos! I am also waiting on the SVE for a proper compatibility patch so I am currently using PaintedParrot's to make sure everything works correctly. Please report any bugs or typos you encounter in the comments or forums! Thank you! - Jello






Hi everyone! Jello here! I'm a small time narrative designer and writer. This mod was originally created as a personal project when I got back into playing the game after recalling the experience I had back when RomRas was first released a few years ago. Despite the amazing work by everyone involved, I wanted to add a bit more to my personal experience and expand the scope of content after marriage. Things massively expanded from there. I eventually got talked into releasing this for the wider public after a lot of internal debate, but due to the original nature of this project there are a few things to take note of to see if this mod is for you.

RRRR was originally a personal project. Please check inside the spoiler box to see if this mod is for you:
Spoiler:  
Show


Have a question? Make sure to check out the FAQ in the articles section or leave a comment. I'll try to get back to you ASAP!




Everything from the original Romanceable Rasmodius SVE mod

  • Compatible with SVE 1.14.22
  • Marriage schedule reflects SVE schedule.
  • Further festival appearances and dialogue.
  • 12 Heart events, from 1 heart all the way to 14.

New features in RRRR:
  • New hidden love interest mechanic (Please check below)
  • Over 1000+ lines of new context-based dialogue (Pre and post marriage, pregnancy, year based, etc)
  • Wizard beach sprite and adjusted normal sprite (original by Chaekal and Rizumu)
  • 20 expressions portrait set (with 12 additional beach portraits. Based off Gigi's portraits.)
  • Additional expressions for other characters (Caroline and Pierre. Based off Gigi's portraits.)
  • New adjusted baby sprites (original by lakoria)
  • Additional SVE context dialogue for specific events
  • Very slight SVE schedule adjustments to account for RomRas personality.
  • Movie reactions (dating, married, married 4 year +)
  • Quest dialogue edits to account for relationship
  • Extensive Villager marriage reaction dialogue (Similar to please remember my wedding)
  • More comprehensive festival and special event dialogue (Welwick's predictions, summit etc)
  • Over 20 adjusted SVE events and vanilla events.
  • Over 40 new custom events, pre and post marriage, some repeating and branching.





You must commit if you decide to attempt hidden love interest mode. Toggling it off before finishing it or toggling it on in the middle will break the mechanic. There is nothing I can do about this due to the way stardew works.
RRRR features a new pseudo mechanic called "Hidden Love Interest Mode". It is designed to somewhat mimic hidden love interests found in Harvest Moon/Story of Seasons entries that have additional unlock requirements, but without the actual hassle of ridiculous tasks like throwing 100 cucumbers into a lake and downsides of a barely-present spouse. Like other hidden love interests, having this mode active hides the Wizard's eligibility as a bachelor until the correct conditions are met, which means he will no longer appear to have the "single" tag beside his name or accept a bouquet until conditions are met.

Since it takes at least a full year cycle (spring to winter) to complete said conditions, a new "Unofficial Dating" relationship status has been added that triggers following the 9 heart confession event. While "unofficially dating" the Wizard, events and dialogue will reflect that change in relationship, making for a roughly comparable experience to normally dating in the game, but paced and supplemented with additional events and a lot of dialogue to keep the year interesting.

The aim is to add more weight on the relationship and better show Magnus' hesitation as a result of the trauma from his prior relationships when approaching something new with the Farmer while also addressing the lore added by SVE in regards to the Ministry of Magic. 

Requirement for unlocking the Wizard as a true love interest:
Spoiler:  
Show


If you're not sure what that requires, here is the full requirement to unlock the above:

Spoiler:  
Show


My personal experience playing through the game has me completing all of these tasks by the end of Year 1 Winter,  but I generally approach things very aggressively. If you do not play in a similar way, I suggest potentially turning Hidden Love Interest Mode Off and just jumping straight into normally dating and marrying him.* THIS MAY CAUSE BUGS, BUT NOTHING MAJOR AS LONG AS THE FIRST YEAR IS PLAYED THROUGH AS EXPECTED.






This is no way set in stone, but it is the "ideal intended experience." I may adjust it depending on feedback. There is not very much non-marriage content in Y2, so be prepared for a bit of a content drought if you end up pushing into Y2. A lot of the marriage content is also written under the assumption that you get married very early in Y2, but outside of that there should be no big issues dragging the timeline out a bit more.  If you are just here to experience the content of the mod and don't really care about doing things the old fashioned way, you can circumvent the mad rush for resources by downloading an item spawner.

Spoiler:  
Show





Please read through the config options before playing the mod. Some of these are important for making sure you format your experience correctly/to your liking. A shorter version of each description is viewable from the Generic Mod Menu in game, but they're explained in more detail here: 

Spoiler:  
Show






Recommended Experience Mods

Grandpa's Farm
Has an exclusive post-marriage date. Just generally a nice farm map.
Custom Kissing Mod Not compatible with the unofficial dating mechanic, but still nice to have. 
Gigi's Anime Portraits (Matching portraits to the one I use. You don't have to use this if you don't mind mismatched art or have a compatiable portrait mod)
Portraiture (Required for using Gigi's portraits and the ones included in this mod, otherwise optional, but useful if you don't want to natively overwrite portraits.)
Fashion Sense (Allows for a lot more flexible outfits such as the one in my screenshots. Also makes it visually possible to wear Magnus' gift following some events in year 4.)

Outfits/ Clothing Mods I Use
Witchy Rustic Looks Great if you want to dress like a witch. The hats seems to clip when kissing though.
Luo Li's FS Tops and Bottoms Pack The outfit mod I use if you need it for whatever reason.
Coii's Girl's Set Pack The hair mod I use if you need it for whatever reason.




Happy Birthday Mod:
I have included a compatibility content patch. Please unzip it into your happy birthday content folder and overwrite. I only provide spouse dialogue because birthday events are already handled by RRRR. 
Ridgeside Village/East Scarp/ New location mod: I have not played either of these mods, but they should work for the most part. If I do, I may eventually add more compatibility such as festival appearances, and events, etc.
Content/ location mods: RRRR should be compatible with most mods, assuming that it doesn't touch the Wizard's content and doesn't overwrite the Wizard for whatever reason. I may consider adding compatibility for other content mods that don't alter the Wizard's romance content if there is enough demand and I personally like the mod. If you do attempt to use mods that overwrite the Wizard with this one, rename the [CP]RRRR folder inside the main folder with a z at the start to force it to load RRRR last (eg. z[CP]RRRR). This will have RRRR overwrite instead. In some specific cases, there may be clipping during events if maps are changed too much from the base SVE experience. Please install a no-clip mod if this is a concern you have.
Farm Mods: All farm maps should work, but I recommend Flashshifter's grandpa's farm mod because there is an exclusive date tied to its private hotspring.
Romance Mods: Similar to content mods. As long as it doesn't overwrite/can be disabled, it should be fine. Why would you want to
install this mod if you weren't set on romancing the Wizard though???
Multiple Spouse Mods: This mod will overwrite generic dialogue if the toggle is turned on. I may eventually introduce unique courtship lines compatibility, but some lines will still be overwritten (eg, summit, welwick fortune telling etc) if the toggle is on. HIdden Love Interest mode will not trigger if you have a spouse. This was done specifically because Magnus would definitely not agree to having an affair with anyone and it would be difficult to account for specific mods, so just toggle it off if you insist on having multiple spouses okay?
Character Mods that Overwrite the Wizard: Self explanatory, but not compatible.
Romanceable Rasmodia: I've gotten in contact with the mod creator and the mod creator has expressed that the number of portraits may be too much to create a patch for. I will update should circumstances change for whatever reason.
Custom Children Mods: Technically compatible, but may clash slightly with some in game text.
Seasonal Outfit Mods: Sometimes these mods will overwrite the wizard sprite. If they do, look through the config which may let you turn off the overwrite feature for some characters, or rename the [CP]RRRR folder inside the main folder with a z at the start to force it to load RRRR last (eg. z[CP]RRRR)
Custom Portrait/ Sprite Mods: Does not work right out of the box due to missing assets. Please contact the original creator of the packs and ask them to add compatibility.
I have a detailed article on how to adapt existing portrait and sprite mods to RRRR so please reference that for a very detailed breakdown and guide.
Portraits:
I use a custom expanded portrait set and sprite set. You can take a look at the portraits here. I have numbered them for easy reference to the content of the mod:
19 Expression set with 12 alternate beach versions, plus the pink SVE for a total 32 expressions.
Most 12 expression Wizard portraits will cover the majority. I've also included the alt colour from SVE that usually isn't present in those sets so technically, it's actually something like 7 new expressions with the addition of the beach versions of the original 12.

Because I use Portraiture, there is no native overwrite for portraits. Simply do not install the Gigi portraits if you have an alternative you would like to use. There will be strange expressions if the portrait set was not adapted before hand.
(spoilers, also very long):
Spoiler:  
Show


Sprites:
My sprites follow SVE format so they will be relatively easy to adapt. For more details, reference the same article about adapting portraits.
To use your custom sprites, please toggle Sprites to "custom". If you do not have beach sprites, please toggle Use Beach Sprites to "false" to prevent errors.
You can take a look at my sprites here:
Spoiler:  
Show





Installation is very straight forward, but requires slightly more work if using my default portraits.

Using Gigi's Portraits:  (
If using mismatched portraits, do the same thing, but make a folder in "Portraits" called RRRR and place the portraits inside). 
  1. Make sure all required mods are installed correctly.
  2. Open the zip file and move the "Romanceable Rasmodius Redux Revamp" master folder as is into your "Mods" folder.
  3. Install Portraiture.
  4. Download Gigi's portraits and the optional SVE files.
  5.  Unzip Gigi's portraits folder somewhere and take a look inside. Unzip the SVE files and put them into the same folder. Follow the instructions on Gigi's page about picking which portraits you like since she offers a lot of alternatives.
  6. Open the RRRR Zip file and open the "RRRR Gigi Portraits" folder
  7. Move all portraits into Gigi's Portrait folder and say yes to all overwrite
  8. Move Gigi's folder into "Portraiture\Portraits" folder
  9. It should now work.
  10. If the portrait is not correct, try pressing "p" while the textbox is open to change it in game. Sometimes it's slightly buggy or you may have made a mistake somewhere.

Using Custom Portraits (Must be expanded to be compatible or it will be buggy):
  1.  Make sure all required mods are installed correctly.
  2. Open the zip file and move the "Romanceable Rasmodius Redux Revamp" master folder as is into your "Mods" folder.
  3. Install your portrait set according to the mod creator.
  4. If you are also using a custom sprite, go into the mod config in game and turn "Sprite" to "custom" (Must be expanded to be compatible or it will be a bit buggy in certain events.)


PLEASE MAKE SURE TO LOOK THROUGH THE MOD CONFIGURATIONS BEFORE STARTING TO PREVENT ERRORS AND UNEXPECTED CONTENT!





Below a full list of all the events and their triggers, and which events have been altered in SVE. Please reference this if you are lost or need to check things for compatibility reasons.
Full list of original heart events and triggers from RomRas and SVE:
Spoiler:  
Show

Full list of adjusted SVE events (Spoilers. Read at your own risk)
Spoiler:  
Show

Full list of RRRR Events and how to trigger them (Massive spoilers. Read at your own risk)

Spoiler:  
Show





In order of likeliness:
  • Parallel Updates with RomRas SVE - I've gotten in contact with PaintedParrot and we've more or less decided to share ideas. I may not include everything they decide to add, but it will probably be the majority.
  • Locating the basic help board dialogue and changing that to account for friendship
  • Baby eye colour and hair colour config (right now, the girl will default have blue eyes, and both have purple hair with an auburn strand)
  • Some sort of portrait compatibility toggle
  • Parallel Updates with SVE
  • Better solution for in-house events
  • More post-marriage dates
  • More Birthday events
  • Varied Anniversary events and letters
  • Dynamic Portrait toggle for better custom portrait compatibility
  • Adopted children compatibility for events
  • Child NPC expansion
  • Alternative SVE style portraits