Stardew Valley

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Created by

TipsSlight and ToastieV

Uploaded by

TipsSlight

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About this mod

Katrielle is a casual observer of the happenings in Stardew Valley, safely from within the code. But as the farmer's unwitting actions pushes her outside of her home and her comfort zone, she must now make a crucial decision: stay hidden in the void, or join the rest of Pelican Town, as an outsider who knows the town inside and out.

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Best experienced in single player, with little to no visual mods and no Beach map changes.

Mild epilepsy warning, particularly with heart events.


Katrielle is a glitched NPC, living in the void. Every day is the same. Plucking some food items from out the void, aimlessly using a computer while examining Pelican Town's every move, strolling through town unbothered since she is literally invisible, maybe playing a guitar here or there, then going to bed, only for the next day to repeat, and the next day, and the next. She wistfully watches everyone live their lives with friends and families and aspirations, but her life is comfortable and free of struggle, so she can't complain.

However, on one fateful day, a farmer moves into town. There's something special with them, as they are literally different from everyone else in Pelican Town. Unbeknownst to her and the farmer, a massive change happens to Katrielle, but what exactly? Suddenly, people are noticing her. It might be her imagination, but it's too risky to continue walking around town as if nothing's changed. It will be up to the farmer to help her along her way, and teach her how to integrate into society. Maybe she'll find a family, loved ones, and a home in Stardew Valley™.


  • Standalone Mod! You can run this mod solely with just Content Patcher. However, I would personally recommend having Custom Music as well, but otherwise, this mod is very lightweight in terms of other mods that are required. :]
  • Over 15 different portraits and several spritesheets! For one single character, she sure is expressive! Watch as she plays the guitar, types on the keyboard, and make many, many different faces as the farmer wrecks havoc on her life!
  • Over 400 lines of dynamic dialogue! Many lines of dialogue changes depending on what you've done in the Stardew Valley™, whether it's getting married with Katrielle or someone else, or completed the community center versus the capitalist route, or being at the beach at 6AM sharp on the day of the Egg Festival, or even breaking the game by being somewhere when you shouldn't!
  • Twenty-one total events! And like with the dynamic dialogue, many of these events change depending on what the farmer has done or seen. Many of the events contribute to an ongoing story line. Which leads me into...
  • Two routes and four total endings! The story line for Katrielle has four possible endings, two of which are very, very clear to as to how to get them. The third one requires you to be a little more thorough to see it, and the last ending is quite easy to miss, as it requires you to be at the right place, at the right time, with the right prerequisites fulfilled, every time. You can even skip out on the events, if you so please! Katrielle's dialogue will change and reflect which events have or have not been seen, but it can and will drastically change once you reached the ending, whichever one it may be. How to get each event will be described later on.
  • A cute little house! Everyone's got to have a place to live, right? It's a little hard on the eyes, but looks are deceiving. There are certain gameplay benefits that her house offers. What those are, I'll leave it to you to figure out on your own.
  • Katrielle is romancable! Because of course she is. But hey, you don't have to romance her. Maybe someone else will do it instead? Then again, I did recommend single player over multiplayer. Eh, it's your call. No judgement.
  • Mod compatibility with Canon-Friendly Dialogue Expansion! Other characters aside from Katrielle are given lines, and those characters will have extra bits of dialogue that fit within the mold of Canon-Friend Dialogue Expansion.



Here are all the vague details about Katrielle.
Birthday: The concept of Katrielle was made on June 9, 2021 (Summer 9).
Schedule: She'll tend to stick around her house for a majority of the time. Finding her won't be a difficult task once you find her home. Oh, but don't talk to her on the 21st of each month. For a more comprehensive list, see below:
Spoiler:  
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Loved Gifts: Many of her loved gifts are very random, and figuring out which items she would like will be difficult. She can reach into the void and grab anything that she wants, so items that have a higher value to the player won't be appreciated by Katrielle. For a practical list, see below:
Spoiler:  
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Hints for the Main Path

If you only want a vague hint for each of the storyline events, as well as the bad, good, and best endings:

Spoiler:  
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Here is a much more exhaustive list of each event, how to see them, and what actions will affect each event. SPOILERS FOR ALL EVENTS

The Main Path

These are the events that serve as the main conflict for Katrielle. There is an ongoing story line that will end differently depending on which cutscenes you have seen.
Spoiler:  
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The Dating Path and other Miscellaneous Events

The Dating Path include all events that are meant to be seen before marriage with Katrielle. Unlike the Main Path, these events serve more as one-off events.
Spoiler:  
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The Secret Route

These are the events for the secret route. Of note, this route will have the largest effect on the game, and the effects on your save file will be PERMANENT, so proceed with caution.
Spoiler:  
Show


Katrielle, as a glitch NPC, will have a lot of visual quirks and even gameplay quirks that may seem like they are bugs, but are intentional. insert "it's not a bug, it's a feature" meme here

So, here are a list of some "bugs" that are 100% intentional. In short, these "bugs" should not affect gameplay, or are expected gameplay features.
  • Nearly all map-tile flickering is intentional. This may not be the case with the addition of visual mods, so please let me know for confirmation.
  • You are meant to "walk through walls" in order to walk to Katrielle's house.
  • Katrielle's house is meant to look exactly as what you see.
  • Katrielle will not sit down on the chair correctly.
  • A good chunk of Katrielle's dialogue may include "glitching" but it is in a manner that does not actually break the game. (For reference, the lines of text should ALWAYS display normally).
  • Katrielle should NOT be seen at any festivals. Sorry about that.
  • For many events, Katrielle should be able to walk through tiles that the player is unable to walk through.
  • In the 6-Heart Event, the flicker of characters is intentional.
  • For the 4-Heart Dating Event, the characters are meant to be stuck in darkness.
  • For the 14-Heart Event, the event should not end unless the player selects "Skip."
  • For the third 10-Heart Secret Event, the event should "crash". NO OTHER EVENTS SHOULD DO THIS.
  • Katrielle's head should appear on the ocean, should you have the NPC Map Locations mod installed.

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Here are a list of bugs. If there are any other bugs that you have encountered, or are unsure about certain bugs, please let me know.
  • If there are any other mods that have events in the Blacksmith, the Katrielle mod and the other mod will not be able to load. I put out a hotfix for 1.0.1, so that you may toggle the load of the Blacksmith file in that case. Apologies for that! (┬┬﹏┬┬)
  • In multiplayer, Katrielle's second 8-Heart cutscene will break for all other players aside from the player that triggered the cutscene. I would recommend all other players to skip the cutscene.
  • Certain lines of dialogue may not play until the day after fulfilling the prerequisite requirement.
  • Katrielle would initially start off as hidden on the "Relationships" tab, but as this caused game crashes, this change has been reverted until further notice.


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Here are a list of planned updates for Katrielle. These will come whenever it comes.
  • Jodi, Kent, and Vincent will have some dialogue updated to reflect the Secret Route.
  • Additional Config item to remove her glasses from all sprites and portraits. Currently, there is a way to do that. To do that, you must talk to her on Summer Thursday, while at 10 Hearts with her. She will give a singular prompt asking if you want her to keep her glasses off. This... is permanent, so I wanted to rectify that with a config option.
  • Katrielle may be added to Feast of the Winter Star, and ONLY Feast of the Winter Star.
  • Additional Mod Compatibility. This will happen if there are specific mods that has any conflicts with the Katrielle mod. Due to increased interest from both those who downloaded Katrielle and Katrielle's creators (ie. myself and ToastieV), we will prioritize compatibility with Stardew Valley Expanded. Which we have yet to even play, so give us a minute LMAO Other small mods that do conflict with Katrielle can also be made compatible provided the amount of work needed isn't too much.
  • The Divorce Event will be revamped, and an additional Divorce Event is planned.
  • Additional events and dialogue will be added, as well as any dialogue adjustments and schedule adjustments, as needed.
  • Certain lines of dialogue will not break on the 21st of the season. This will likely be rectified with mod compatibility with MissCoriel's NPC Unique Courtship Response, but I'll still take the opportunity to explore around and see my options. The Unique Courtship Response mod, or whichever mod I choose to fix this issue, will be recommended, but NOT mandatory for this mod.
  • The Custom Music mod will be defunct with the Stardew Valley 1.6 update (and hopefully nothing else), so that will need to be fixed when the time comes. I have also been made aware of another mod, SAAT - Audio API and Toolkit, which does what Custom Music does, but better. I'll investigate it, and I'll try to transfer all music related things over, if it proves to be a better option.
  • Eventually, I will include the cipher to decode the glitched dialogue. If you manage to figure it out, kudos to you. :]


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Here are some noted compatibility issues with Katrielle V1.0.1.
  • Isla - Custom NPC - Isla's boat currently blocks the entrance to Katrielle's house.
  • Stardew Valley Expanded - Many events will not appear correctly, and some events will use the vanilla maps instead of the custom maps. Surprisingly more compatible than I was expecting, honestly. I am still investigating if there are any further issues.
  • Platonic Partners and Friendships - Sam's altered 10-Heart event will not play with certain options selected.


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Here are a list of completed updates for Katrielle V1.1.0.
  • Functional compatibility with Isla - Custom NPC.
  • Slight dialogue changes from Katrielle's furniture.
  • Some dialogue fixes. Kudos if you managed to see the jumpscare by accident. :]




Feel free to follow me, TipsSlight on Twitter and Katrielle's wonderful artist, ToastieV on Twitter and Twitch!
Major thanks to all of Katrielle's testers for making sure that stuff don't break, particularly with multiplayer! (some stuff still broke, but it's probably fine)

















Author's Note (last updated 6/9/2023)
only took two years for what should have taken four months max, but a snail's pace is still moving forward. :]

also happy birthday Katrielle! Just in time for your release.