Ghost Recon Breakpoint

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SgtPorkchop91

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SgtPorkchop91

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About this mod

Buildtable and Mesh Swap Mod

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KNOWN ISSUES:
  • Pants may Clip with Kilt

The game allows players to equip a Tactical Kilt and Gen 3 Pants, but never at the same time. This changes with this mod. Using the power of the AnvilToolkit and a whole lot of imagination, I bring you my rendition of the Tactical Samurai.

The basis (or inspiration) for this Mod is this:


This mod changes some items, but if you want to achieve the outfit closest to the picture above here is the Loadout List:
HELMET: Team Wendy EXFIL Carbon - Covered
MASK: Half Mask (Replaced with Two-Hole balaclava and Wolf Mask)
HEADSET: Safariland Liberator IV or Peltor Swat Tac III
VEST: Crye AVS (Replaced with HSGI Vest with Dual Harness Shoulder Pads)
SHIRT: Indy Jones Shirt (Replaced with Russian Summer Jacket with Arm Protection)
GLOVES: Oakley SI Gloves or BlackHawk Elite Gloves
PANTS: Crye G3 Pants (Added Tactical Kilt)
SHOES: Combat Boots

CAMO: Tigerstripe (Replaced with Black JSDF Jieitai Camo)

Loadout 1:


Loadout 2:

BUILDTABLE INSTALLATION
  1. Install AnvilToolkit and Net5 (in AT's Description).
  2. Find Ghost Recon Breakpoint's Directory and link it to AT.
  3. Go into settings and disable Compression (Dont ask me why, I also dont know)
  4. Double Click The "DataPC_patch_01.forge" and wait for it to unpack.
  5. In the search bar (Top right corner) search for "Teammate" and double click and wait for it to unpack.
  6. This will create a folder called "_-_TEAMMATE_Template.data"
  7. Download my file and drop it inside this folder and replace if prompted.
  8. Repack this folder in Anvil and then repack the "DataPC_patch_01.forge


CAMO INSTALLATION
  1. Download and install AnvilToolkit.
  2. Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
  3. Unpack DataPC_Resources_patch_01.forge
  4. Open Extracted folder in your GRB directory and open the DataPC_Resources_patch_01.forge folder.
  5. Copy the .data folders into the DataPC_Resources_patch_01.forge/Extracted subfolder. If the Extracted subfolder doesn’t exist, create it. Your file path should look like Extracted/DataPC_Resources_patch_01.forge/Extracted/(your mod folders here)
  6. Select the added folders in AnvilToolkit, right-click, and select "Repack" - you should see the message
  7.  Finished repacking data files | Successful: NN | Failed: 0
  8. Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_Resources_patch_01.forge
  9. Right-click the folder, and select "Repack" - you should see the message
  10. Successfully written forge file!
  11. After it's done repacking, you can delete the Extracted folder if you so desire. I don't recommend it, though, since there'll be more mods like this to come, and you'll probably want to install them!