Fallout New Vegas

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Nehred

Uploaded by

Nehred

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About this mod

Adds a bunch of features to the Main and Pause menus. Fully customizable.

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Adds a bunch of features to the Main and Pause menus. Fully customizable.

CONTROLS:
OPEN MAPMO MENU:
KEYBOARD: Press N by default while in the Main or Pause menu. Press N again to go back/close the menu.
CONTROLLER: Press BACK while in the Main or Pause Menu. Press BACK again to go back/close the menu.
OPEN MCM:
KEYBOARD: Press M by default while in the Pause menu. Press M again to close the menu.
CONTROLLER: Press LB while in the Pause Menu. Press LB again to close the menu.

PLUGIN CHECKER:
KEYBOARD: Simply place your cursor on the icon at the bottom left of the Main and Pause menus.
CONTROLLER: Press RB while in the
Main and Pause menus.
TRACK QUESTS:
KEYBOARD: Open the Pip-Boy tab and right click on the quests you wanna track.
CONTROLLER: Open the Pip-Boy tab and press Y on thew quests you wanna track.
TRACK QUESTS (OLD METHOD):
KEYBOARD: Hold SHIFT and press J by default while in game mode. Hold SHIFTand press J again to close the menu.
CONTROLLER: Hold the GRAB button and press D-PAD UP while in game mode. Hold the GRAB button and press D-PAD UP again to close the menu.

SHOW/HIDE QUEST LOG:
KEYBOARD: Press J by default while in game mode.
CONTROLLER:
Hold the GRAB button and press D-PAD DOWN while in game mode.
SWITCH ACTIVE QUEST:
KEYBOARD: Press K by default while in game mode.
CONTROLLER:
Hold the GRAB button and press D-PAD RIGHT while in game mode.

CLEAR ACTIVE QUEST:
KEYBOARD: Hold SHIFTand press K by default while in game mode.
CONTROLLER:
Hold the GRAB button and press D-PAD LEFT while in game mode.


GAME MODE means when you're playing with no menu open.
The GRAB button should be the right thumb stick by default.

FEATURES LIST:
GENERAL:
HUD COLOR: RGB sliders to set the HUD color. If TTW is installed the mod will switch HUD color based on the current wasteland. Both colors are configurable and the default one is the Capital Wasteland color. This supersedes the game's (and Stewie's Tweaks) HUD color settings!

PIP-BOY COLOR: RGB sliders for the Pip-Boy 3000 AND the Pimp-Boy. Any modded Pip-Boy will use the Pip-Boy 3000's color. This supersedes the game's Pip-Boy color settings!

POWER ARMOR COLOR: RGB sliders for power armors. When wearing a power armor both the HUD and Pip-Boy will use that color. This feature can be disabled.

PLUGIN CHECKER: Adds an icon at the bottom left of the Main/Pause menu, moving your cursor on it will show a list of plugins you have installed and their version. Some plugins versions may look weird or be innacurate, the versions are retrieved using the GetPluginVersion function so if it looks wrong the author of the plugin may have forgotten to change the version or did it on purpose. This feature can be disabled.

FONT CHANGES:
Changes the font of some elements of the following menus: Main/Pause menus: Changes the buttons as you can see in the screenshots. Level Up/Trait menu: Changes the title. These features can be disabled.

THE HUD EDTIOR: If The HUD Editor is installed, options to change the mod's expand button's width and position will be added.

MAIN MENU: This section is not visible from the Pause menu.
LOGO: Allows you to customize the main title logo. Choose a different logo, make it match the HUD color, change the scale/position.

PAUSE MENU: This section is not visible from the Main menu.
LOGO: Adds a configurable logo to the Pause menu. Configurable like the Main menu logo. This feature can be disabled.

BACKGROUND: Allows you to configure the Pause menu background. You can remove the textures, change the blur's intensity and the RGB tint.

USER TIME: Adds a clock showing you the real time. 24H or 12H formats are available, you can show the seconds, change the scale and position. This feature can be disabled.

PLAYER INFO - XP METER: Adds a XP gauge showing you character's name, level and current XP. You can change the scale and position. This feature can be disabled.

PLAYER INFO - CAPS COUNT: Shows the amount of caps you got on you. You can change the scale and position. This feature can be disabled.

PLAYER INFO - INVENTORY WEIGHT: Shows how much you can carry and how much you are currently carrying. You can change the scale and position. This feature can be disabled.

PLAYER INFO - LOCATION: Shows your current location. You can change the scale and position. This feature can be disabled.

PLAYER INFO - DEATH COUNTER: Shows a counter showing how many time your character died. You can change the scale, position and reset the counter. This feature can be disabled, the counter use your character's name so different characters with the same name will share the same counter.

PLAYER INFO - B42 NOTIFY: Add options if you have B42 Notify installed.

QUEST LOG: Adds a quest log to the Pause menu. To track quests open the Quest Log menu (see CONTROLS). You can change objectives text color, the scale and position. This feature can be disabled.

HUD MENU: This section is not visible from the Main menu.
QUEST LOG: Adds a quest log to the HUD. To track quests open the Quest Log menu (see CONTROLS). This feature can be disabled.

HUD CAPS: Adds an animated bottlecaps counter on the HUD (inspired by a Fallout 76 feature). This feature can be disabled.

HARDCORE NEEDS: Adds hardcore needs gauges on the HUD. This feature can be disabled.

JIP MINIMAP: Added an option to make the world map match the HUD color.

KEY MAPPING:
Here you can set the mod's hotkeys.

PRESETS:
You can export your settings and share them with others if you want, of just keep them as backup. Once exported, your preset is found in config/MAPMO Presets/.

MCM:
- The MCM button is hidden, that button as well as the mod itself have issues, for performances it's better I just hide it. Use the MCMhotkey from now on. If I ever find a way to stop MCM from resetting its button's position (without editing MCM) then I will add it back.
- Full HUD color match and a new logo are added to the MCM menu.

JIP MINIMAP:
- The mod brings new textures for the JIP MiniMap mod and makes it match the HUD color.


STEWIE'S TWEAKS:
- The mod brings new textures for Stewie's sorting icons
, here are some Tweaks from that mod I recommend:
; add RGB sliders for the main HUD color to the settings menu
AddRGBSliders = 0 ;MAPMO uses its own RGB sliders so no need to have this enabled.
; darken and add a faint shadow to console output text
C‎*n‎s*leTextShadow = 1 ;Replace * by o, Nexus screw up the text for some reason.
; removes a hard-coded 3 second delay before menu closing when saving using the pause menu
FasterSaveMenuClose = 1
; remove the wait for the Fallout New Vegas logo to be at full alpha
FasterTitleMenu = 1
; hide item added messages for caps
HideCapsAddedMessages = 1 ;Recommended if you use the HUD Caps feature.
; prevent opening the pause menu when switching the game via Alt-Tab
NoAltTabPause = 1 ;Alt-Tab while in GameMode can mess with the Pause quest log.
; remove the useless downloads button from the main menu
RemoveDownloadsButton = 1
; hides the quest objective text from the main HUD
RemoveQuestObjectiveAddedText = 1 ;Quest objective text can be redundant if you use the HUD quest log.
; keep the pause menu open after saving
SavingDoesntClosePauseMenu = 1

NEW AND CUSTOM LOGOS:
- For the Main and Pause menus it's possible to use logos from other mods or that you have made. To do that simply place them in the same folder as the existing ones: textures\MAPMO\Logos. The logos included in the mod are named a certain way because they are sorted in alphabetical order in the config menu, I recommend naming your file in a way that they end up last in the list.

RECOMMENDATIONS:

Vanilla UI Plus
Vanilla HUD Cleaned
Consistent Pip-Boy Icons
yUI - User Ynterface (enable bMatchingCursor)
lStewieAl's Tweaks
No Pip-Boy in Power Armor

New World Map Texture

COMPATIBLE WITH DARNIFIED UI (This one)