About this mod
Everyone explodes when they die as default/デフォルトでは全員死ぬと爆発四散する
- Permissions and credits
- Mirrors
- Changelogs
- Donations
日本語で説明書かなくてもいいでしょこれは
https://imgur.com/a/K9Mf31n
![](https://imgur.com/5zfSN2c.gif)
![](https://imgur.com/KUedO5P.gif)
The weapons from The Outer Rim
Summary
Explosion.
Inspired by Piepop101's Sword Art Online(SAO) Death particles, I made this mod which enables adding creature spawn/despawn effect easily. But I don't have enough skill to make cool effects so the default effects are from the native game.
As default, any creature will spawn with a prominent aura effect and explode a few seconds later after death.
Features
https://imgur.com/a/K9Mf31n
![](https://imgur.com/5zfSN2c.gif)
![](https://imgur.com/KUedO5P.gif)
The weapons from The Outer Rim
Summary
Explosion.
Inspired by Piepop101's Sword Art Online(SAO) Death particles, I made this mod which enables adding creature spawn/despawn effect easily. But I don't have enough skill to make cool effects so the default effects are from the native game.
As default, any creature will spawn with a prominent aura effect and explode a few seconds later after death.
Features
- You can assign creature spawn and despawn effect by the mod options or writing the effectId in effects.json.
- This mod only attaches the effect to the NPC body transform. A more complex effect won't work well
- You can delay the effect after the target creature spawned/died
- This mod DOESN'T include extra effects, only script