Fallout New Vegas
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kidflash

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kidflash

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About this mod

Every setting tested (02/15/2023) and is either a "Bugfix", "Quality of Life Improvement", or "Makes the Game More Interesting/Less Annoying". Immersion settings used, but not if it makes the game less enjoyable. All while having maximum compatibility with other mods (300+ most popular mods tested), and working as Stewie's Tweaks intended.

Requirements
Permissions and credits
Changelogs
Requirements (Certain Settings Recommeded by the Authors of These Mods or Stewie for These Mods):


Description
:


Every setting was tested and questioned if it ameliorated the game...

For instance, sort inventory function sounds like the best change ever, right? But in practice, it doesn't work well. The sort by weight doesn't seem to sort by weight... And the other sorting categories are a bit useless, like food or aid, if you have a sorting mod that already renames these items. On top of that, the controls don't work well with a controller. Better controller deadzone sounds awesome too, right? But, it introduces stick drift.

Biggest Changes:

Bugfixes:

  • All of Stewie Tweaks Essentials INI (this INI was built on top of that INI).
  • Aiming down sights is smoother.
  • Controller controls are smoother.
  • Show caps as an item in misc. tab.
  • Night vision on scopes can be toggled by pressing the Pip-Boy light button.
  • Mods can be removed from guns.
  • Ground sink fix, for Enhanced Camera, seems to work without enhanced camera mod too. 
  • Ultra Wide fix.
  • Barter shows total caps.
  • Use a separate slider for horizontal/vertical sensitivity.

Quality of Life Improvements:

  • Pickpocketing shows your chance of success.
  • The auto-save functionality was changed to auto-save about once every 7-10 minutes. Your in-game auto-save settings still effect where that auto-save is going to come from (before fast travel, before wait, on entering a new area, etc.)
  • Skip main menu, auto-load your most recent save on start-up.
  • Skip hard coded 1-3 second intro.
  • Saves are divided by characters.
  • Auto-save on completed quest.
  • Weapon and armor stats are compared to the ones you have equipped.
  • XP for unlocking things with a key.
  • Locks show which key is need to unlock them.
  • "QuickSave" has replaced the "Continue" button in the pause menu.
  • Activating While Seated Doesn't Stand Up (for Mobile Truck Base Remastered support).
  • HUD changes color based on your health or low AP.
  • Custom placed markers disappear when you get closer to them.
  • Bottlecap pickup notification removed, replaced by MAPMO notification (for compatibility MAPMO).
  • If a gun has no mods in the game for it, the mod button will not appear in the menu.
  • Music gets more static the farther away you are from the source, like in Fallout 3.
  • Faster wait, faster sleep, faster exit terminals.

Makes the Game More Interesting/Less Annoying/Sometimes Immersive:

  • Agility effects player speed and NPC's speed.
  • Power armor allows you to take no fall damage, like Fallout 4 or Fallout 76.
  • You can now steal things people have equipped, like their clothes or weapons.
  • You still get XP for successfully completing a speech check, but the XP notification has been disabled. So, it doesn't interrupt your conversation, for immersion. Also, so that it doesn't feel like the game is pushing you towards certain decisions, with instantly rewarding XP. This is similar to how it works in the Mass Effect games by the way.
  • Prevent bloody mess dismembering/exploding limbs that weren't hit.
  • Weapons cannot be used if you do not have the skill level or strength to use them.
  • You cannot repair a weapon that you do not have the skill to use.
  • Locations will reveal an undiscovered marker on the map if you walk close enough to them.
  • Level cap changed to 100 (this is why Tale of Two Wastelands is a requirement, also for compabatibity with mods that add perks, like PerkPackPlus, TTW Traits and Perks, PlatinumShadow Perks, Vegas Elysium Perk Pack, Limitless Stats).
  • You can cook grenades now. If held for too long they will explode.
  • If you shoot someone that is about to throw a grenade, the grenade will explode onto themselves.
  • Power melee strikes cost AP, like Oblivion and Skyrim.
  • Jumping costs AP, like Oblivion and Skyrim.
  • ED-E requires scrap to repair instead of stimpacks.
  • Hide unknown NPC's names.
  • Being overencumbered works similar to Fallout 76. You can still move, but it costs AP.

Smaller Changes:
Spoiler:  
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Speech Checks/"Skill Tags" (speech requirements, like "10/20 Speech" in dialogue) Pros & Cons:
Spoiler:  
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Recommended Compatible Mods:


Known Bugs:
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  • Your game will freeze for a couple seconds on the first start-up. This is because of removing the 1-3 second start-up screen, bSkipLoadScreenWait = 1. The faster your hard drive speed, the smaller the freeze. Mine is about 3 seconds on an SSD. In the future, there may be no stutter at all.
  • The auto-save funtion counts time in the pause menu, as well as in-game time. So, if you pause, go to the bathroom for 5 minutes, and come back, the game will instantly save, and you may lose an important, older auto-save. I have reported this bug to Stewie.
  • If you're using a controller, and the "Drop" item button in the pipboy menu ("X") disappears, or the "Delete Save" button disappears in the save menu, I don't know what causes this. But, it is easily fixed by clicking your mouse, activating keyboard controls, then clicking "A" on an Xbox controller or "X" on a Playstation controller, activating controller controls again. This bug does not happens like 1/20 playthroughs.
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Why the Long List of Requirements?:
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Have you ever downloaded a New Vegas mod, but you weren't sure if it was already included in Stewie's Tweaks or might conflict with Stewie's Tweaks? I am going to try link as many mods that are already covered in Stewie's Tweaks. Now, all you have to do is check under "Requirements" > "Mods requiring this file", to see if the mods is covered by Stewie's Tweaks. This does not mean that my mod covers that mod, but that you can make the change yourself. I need help in the comments, because I undoubtably have missed many mods.
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Any feedback is welcome!