Skyrim Special Edition
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Jonado

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jonado1

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About this mod

My collection of simpler Open Cities patches.

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These are Open Cities Skyrim patches for mods I am using that I have (mostly) not found elsewhere and thus created myself. This page is for simpler patches. More complex patches (in particular patches with city overhauls) are/will be hosted on different pages (see below).

The Riften Docks Overhaul patch provided here is a proper, fully working patch, unlike the one provided on the original mod page.

The Optimisation Additions file is recommended for players who use performance-heavy town overhauls, such as the JKs Skyrim + Dawn of Skyrim OCS patch available here: Random Open Cities Patches.

My time is limited, so I am not likely to accept requests for patches for other mods.

Mutual compatibility:
Direct conflicts:
  • The Riften Docks Overhaul patch would need another patch to work with Riften Extension and/or JK's Bee and Barb. A multiway patch that includes a couple of other mods as well is included on the JK's Skyrim - Dawn of Skyrim page (see below), but if you only want to include these mods you would have to create your own.
  • The Riften Extension patch needs to load after the JK's Bee and Barb patch.

Indirect conflicts:
  • For a couple of the parent mods (mostly JK's Skyrim, AI Overhaul, and Sofia Follower), there are conflicts in areas not covered by Open Cities. For most of these, patches should be available on Nexus Forums.
  • The JK's Skyrim and combined JK's Skyrim + Dawn of Skyrim OCS patches need patches to work with AI Overhaul, Storefront, JK's Angeline's Aromatics, JK's Bee and Barb, JK's Winking Skeever, Riften Extension, and Riften Docks Overhaul. I have uploaded patches to most of these for the combined JK+DoS patch on the page below, but don't have any available for the standalone JK's Skyrim patch.
  • There may be problems using Sofia Follower together with SkyTEST - Realistic Animals and Predators, but I have not tested myself.

Notes about the ezPG patch
ezPG is a collection of mods by Craftian, where some need to be patched for Open Cities, whereas others don't. I started out by patching the original Citizens mod and then switched to ezPG, since it contains a more up-to-date version. What I originally missed, though, is that this also contains a couple of "core" modules, namely Nessa, Light and Shade, Dzarkim, and Teleportation Cubes, which are installed regardless of which option you choose. Therefore, version 1 only patches the contents from Citizens, not the other core modules. I am keeping it on the mod page for players who only want to use the original Citizens, but since that mod is no longer supported by the mod author, I will not maintain this patch. Therefore, you will also have to switch the master to Citizens.esp in WryeBash yourself.

In the most recent version, I have added support forĀ Mythos as well, and made the module selection customisable through a FOMOD installer. It turns out that Marked for Death, Faction Exclusivity, and Emberveil Estate are compatible with Open Cities, so these can be included with either option (Emberveil Estate is even a standalone plugin, so it does not need any patch at all). However, I have not included any patch for Redux, and will only do so if there is a strong demand for it.

Finally, Light and Shade got an update in its standalone mod that has not been carried over to the collection plugin, so to fix this TheShiningAbsol created a patch to incorporate the new content with ezPG. I have included a minor Open Cities patch for this in the installer.

My other Open Cities projects