File information
Created by
ilikedetectives and amisthiosintrainingUploaded by
amisthiosintrainingVirus scan
Safe to use
An advanced HUD and invisible character toggler for Alan Wake Remastered.
Current Issues
Requirements
Installation
Troubleshooting
Please make sure that before installing ReShade and Shader Toggler that you have read the instructions thoroughly. If you still encounter issues please refer to ReShade's Troubleshooting Guide here. Also follow up with Shader Toggler's instructions to learn how to use the addon here.
Thanks to Frans Bouma for creating the shader toggler.
Current Issues
- Alan Wake is invisible but leaves behind an invisible shape and shadow.
- Making Alan Wake invisible makes other interactive objects invisible too (npcs, vehicles, doors, manuscripts, etc.)
- Yes, I'm aware that the flashlight does not disappear, that's because if I do big portions of the environmental set up disappears with it.
Requirements
- ReShade with full add-on support. Download ReShade here. Please read instructions before installation.
- Shader Toggler 1.0.1 (ShaderToggler_v101.zip) by Frans Bouma, which is available here. Please refer to instructions to have an understanding of how Shader Toggler works here.
- ShaderToggler.ini
Installation
- Download and install ReShade with full add-on support.
- After you have installed ReShade, download and unzip Shader Toggler.
- Copy and paste ShaderToggler.addon where your game is installed (Game_f_x64_EOS.exe). This is the same place where ReShade should be installed too.
- Lastly, copy and paste ShaderToggler.ini where your game folder is >> Game_f_x64_EOS.exe
- Once you have done that, boot the game and use CAPS LOCK to toggle HUD and character.
Troubleshooting
Please make sure that before installing ReShade and Shader Toggler that you have read the instructions thoroughly. If you still encounter issues please refer to ReShade's Troubleshooting Guide here. Also follow up with Shader Toggler's instructions to learn how to use the addon here.
Thanks to Frans Bouma for creating the shader toggler.