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DUAL CAST FIX
Requirements
Latest version of SKSE64 Visual C++ Redistributables 2022 Address Library for SKSE Plugins
Description
Casting another spell (via Cast/RemoteCast/AddSpell script functions or perk abilities) while dual casting, will break dual casting effects and perks (eg. Impact) that depend on it. This can be replicated on a vanilla load order + Survival Mode or if you have mods such as Strange Runes which calls AddSpell() while casting hand spells.
This plugin fixes that by preventing scripted/instant spells (which cannot be dual casted anyway) from disabling dual-casts.