About this mod
You can Knock Out enemies, and Guards (if there is a bounty of you), New mechanics to manage the captured enemy, ESL
- Permissions and credits
- Donations
Now you can Knock Out enemies that hasnt detected you.
To knock out, you have to be sneaking and activate the NPC (like when you try to pickpocketing) and a new option will be displayed (Knock Out).
The conditions to enable this option are: Sneaking, Have equipped a shield or any wooden weapon.
The enemies must be only living ones, no ghosts, daedras, etc. Also no friendly NPC, only NPC that normally will attack you (Bandits, Necromancers, Guards if you have bounty, etc.).
Once the NPC gets knocked, his inventory will be opened, so you can take his items.
After a while (depending of your Sneaking Skills Level + a Random time), they will be Crouched with his hands bounded, now you can activate new options "Release" or "Steal".
If you decide to Release him, there is a chance that the enemy be friendly, Neutral or Allied to you, depending of you Speech Level (and random chance), and you will be granted with The Gift of Charity.
If you decide to Steal him, a random amount of his weared items will be yours, but the NPC will try to advice people around about your stealing.
There is a chance (according to the Pickpocket level, that you will fail to steal it and wake it up)
ESL Plugin.
PLUS: Some new Load Screens about this mechanics.