Mods
- Refine results Found 459 results.
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
- 239.5MB
- 3.4k
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A Collection, App, Tool, Mod, or whatever you wanna call it ;) of different QoL changes, Addons and other Gameplay additions. A less cheaty approach to adjust the Game while also adding tons of new Gameplay Options, Ornaments, Memes and New Features.
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AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
- 90.2MB
- 2.2k
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AMM is a mod manager, game launcher, and news hub for Anno 1800. It uses the processes in place and made popular by xforce for modding. It does NOT replace xforce's Mod Loader, but simply installs it from his github repository, and manages the mods in your mod directory through an easy to use UI.
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Mod to unlock all slotables/equipables at traders for Anno 1800
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Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
- 3KB
- 1.1k
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Power Plant Range and Storage Increase - v3.0 - Updated 26JAN2023
Increases the range and material storage of the Oil and Gas Power Plants. Support for New World power plant added. Fixed a bug introduced in this game version preventing the storage increase from working on the Gas Power Plant.
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Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
- 3KB
- 1.1k
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Removes the restriction of farmfields having to be placed adjacent to one another. Removes restriction that tractor barn and silo have to be build adjacent to the main building.
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
- 23KB
- 1.1k
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Incipium's Tweaks and Enhancements
A collection of mods that include a variety of tweaks and enhancements. The mod is neatly categorized and documented so you can easily tweak any value. Compatible with the latest game update. Works in all regions: Old World, New World, Cape Trelawney, Arctic, and Enbesa. Scroll down for details.
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
- 6KB
- 998
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Item Buildings affect entire islands
With this mod, town halls, trade unions, and harbourmaster's offices affect an entire island. Multiple buildings can be constructed on the same island and their effects stack. Optional adjustments try to balance these changes by increasing the influence cost of the buildings and by allowing for less item trade with traders.
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This mod allows you to have all of the ships previously exclusive to legendary drops unlocked by simply having a single Artisan and the respective shipyard. This unlocks ships for both shipyards.
- 2KB
- 984
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This mod allows you to have all of the ships previously exclusive to legendary drops unlocked by simply having a single Artisan and the respective shipyard. This unlocks ships for both shipyards.
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This mod adds 2 more fire stations.
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
- 2KB
- 913
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Increased Irrigation Capacity and Range
This mod increases the capacity of the water pump and extends the irrigation range of the canals.
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This mod adds a new monument: a giant city hall! (imitated the city hall of Hamburg)
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This mod adds 2 more hospitals / doctors.
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
- 1KB
- 862
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More cargo and item slots for ships. Check which ships has been modified in detailed description.
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Adds a new steam based Warship with custom mesh and textures for the player to be build.
- 15.8MB
- 834
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Adds a new steam based Warship with custom mesh and textures for the player to be build.
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A unique mod that changes the game's visual experience by modifying and adding new textures/buildings for Engineer & Investor tier residents.
- 259.5MB
- 827
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A unique mod that changes the game's visual experience by modifying and adding new textures/buildings for Engineer & Investor tier residents.
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This mod adds 2 more police stations.
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This mod adds new buildings and replaces 1 need of tourists
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
- 2.0MB
- 776
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Boost Production, remove the need of fertility, reduce workforce, increase starting funds and ships
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
- 195.3MB
- 673
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New tiers, products, industries and more than 900 new visual assets (custom models, variations, skins, ...).
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.
- 11KB
- 638
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Changes default traders in the old & new world to offer all items (legendary, epic, rares, uncommons & commons) and all NPCs to offer up to 512 items.