Mods
- Refine results Found 337 results.
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Customize your starting colonists in this mod for RimWorld Alpha 12.
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** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
- 16.9MB
- 1.5k
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** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.5k
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.3k
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.2k
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
- 13.6MB
- 1.2k
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Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
- 3.0MB
- 1.0k
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
- 343KB
- 1.0k
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 954
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
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Restores the frequency of orbital traders
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Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
- 1.3MB
- 836
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Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
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This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
- 154KB
- 832
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This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
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A user interface mod for RimWorld Alpha 12d
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Tech Tree Minami v3.3 RIMWORLD COMPLETE
Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!
- 14.9MB
- 804
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Tech Tree Minami v3.3 RIMWORLD COMPLETE
Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
- 1.3MB
- 762
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 715
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
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Reduces the amount of steel and work needed to make components.
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
- 791KB
- 595
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 572
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
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This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
- 369KB
- 569
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This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.