Mods
- Refine results Found 25 results.
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Adds cybernetic upgrades to your arsenal.
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Re-enables Achievements when mods are enabled. (Requires Unity Mod Manager)
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Economic Equalization Overhaul
This mod reworks country economies such that a country that doubles in size doubles in both power and control cost.
- 58KB
- 13
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Economic Equalization Overhaul
This mod reworks country economies such that a country that doubles in size doubles in both power and control cost.
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Allows all councilor jobs to have any science expertise, plus allows you to have all expertises on the same councilor - XP costs would be huge. Also allows to add undercover for all jobs at a higher cost than other traits.Copy to your Terra Invicta Mods / Enabled folder. Enjoy
- 155KB
- 8
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Allows all councilor jobs to have any science expertise, plus allows you to have all expertises on the same councilor - XP costs would be huge. Also allows to add undercover for all jobs at a higher cost than other traits.Copy to your Terra Invicta Mods / Enabled folder. Enjoy
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"Why i cant federate with other country? Why i cant unificate with other country?" No more. Now you can forget about your needs for claims(for federate/unificate).
- 1.5MB
- 8
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"Why i cant federate with other country? Why i cant unificate with other country?" No more. Now you can forget about your needs for claims(for federate/unificate).
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Provides more detailed information in the following areas : Councilor Mission Success chance, Councilor Engineering Projects, Research and Science Categories, Ship Arrival Times and more. Customization of Steam Achievements and console access.
- 58KB
- 7
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Provides more detailed information in the following areas : Councilor Mission Success chance, Councilor Engineering Projects, Research and Science Categories, Ship Arrival Times and more. Customization of Steam Achievements and console access.
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This is a test of Terra Invicta mission modding.The mod adds a new type of mission - Defend All Interests, which works like Defend Interests, but protects all points, controlled by faction. By default, Resistance has a councilor with that mission from start, but any Activist-type councilor may have it.Requires Unity Mod Mana
- 16KB
- 7
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This is a test of Terra Invicta mission modding.The mod adds a new type of mission - Defend All Interests, which works like Defend Interests, but protects all points, controlled by faction. By default, Resistance has a councilor with that mission from start, but any Activist-type councilor may have it.Requires Unity Mod Mana
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North Atlantic Treaty Organization (NATO)
This mod allows a faction with control points in the United States and any other NATO member to transform NATO from a military alliance into a new nation through a series of new research projects.
- 79KB
- 5
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North Atlantic Treaty Organization (NATO)
This mod allows a faction with control points in the United States and any other NATO member to transform NATO from a military alliance into a new nation through a series of new research projects.
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Adds some more tech to (late) game.
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Adds anime girls (and boys) to the roster of possible councilor portraits.
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Increases output of later modules to match their costs.
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G E K O L O N I S E E R D - The Dutch World Order
Gives a claim of every region in the world to the Benelux.
- 19KB
- 2
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G E K O L O N I S E E R D - The Dutch World Order
Gives a claim of every region in the world to the Benelux.
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TI General Adjustments and Alterations
A general improvement mod, includes a few minor features and alterations. very compatible with other mods, configurable-and-everything-toggleable, Save game compatible
- 828KB
- 2
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TI General Adjustments and Alterations
A general improvement mod, includes a few minor features and alterations. very compatible with other mods, configurable-and-everything-toggleable, Save game compatible
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Detain and Assassinate Unknown
Detain & Assassinate Unknown targets
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Adds a temporary difficulty malus to repeated Assassination, Hostile Takeover and Sabotage Project missions, making it harder to shut a faction down.
- 7KB
- 1
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Adds a temporary difficulty malus to repeated Assassination, Hostile Takeover and Sabotage Project missions, making it harder to shut a faction down.
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Drop your JSON save files on this app to automagically tweak the nations you control. Default setting just sets unrest to 0, but it can do more powerful things.
- 2.5MB
- 1
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Drop your JSON save files on this app to automagically tweak the nations you control. Default setting just sets unrest to 0, but it can do more powerful things.
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Why would kinetic weapons have range limits in SPACE?This mod aims to alleviate this illogical game mechanic.Updated to 3.76 but should work on older versions.Old 3.49 version still works on 3.76 - update is optional, not required
- 17KB
- 1
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Why would kinetic weapons have range limits in SPACE?This mod aims to alleviate this illogical game mechanic.Updated to 3.76 but should work on older versions.Old 3.49 version still works on 3.76 - update is optional, not required
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This mod adds 34 additional quotes for the pause menu.
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Utility mod, which allows to load and use in game images without building Unity asset bundles. Requires Unity Mod Manager.
- 854KB
- 0
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Utility mod, which allows to load and use in game images without building Unity asset bundles. Requires Unity Mod Manager.
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Military Science is no longer the only tech worth repeating.