Maps
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Project New Austin 1907 - Classic Color Scheme and RDR1 Locations
Brings back those classic RDR1 locations and New Austin color scheme. Full list of changes in the description
- 23.5MB
- 1.0k
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Project New Austin 1907 - Classic Color Scheme and RDR1 Locations
Brings back those classic RDR1 locations and New Austin color scheme. Full list of changes in the description
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What's the point of having a map, if you can't even see the way to your destination until you get there.
- 39KB
- 557
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What's the point of having a map, if you can't even see the way to your destination until you get there.
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Travel beyond the world boundary!This is a mod to be used with Lenny's MOD Loader (LML) to disable the invisible wall barrier.This will make MODs that have expansions out of bounds work correctly as well as work for future AddOns
- 26KB
- 470
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Travel beyond the world boundary!This is a mod to be used with Lenny's MOD Loader (LML) to disable the invisible wall barrier.This will make MODs that have expansions out of bounds work correctly as well as work for future AddOns
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Butter Bridge - Cross the San Luis River into Mexico
This map mod adds a bridge to Mexico/East of Great Plains between Thieves Landing & Manteca Falls.
- 16KB
- 274
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Butter Bridge - Cross the San Luis River into Mexico
This map mod adds a bridge to Mexico/East of Great Plains between Thieves Landing & Manteca Falls.
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Ramita de la Baya - Bridge to Nuevo Paraiso - RDR2
Ramita de la Baya was the original Bridge to Nuevo Paraiso from the Rio Bravo region of New Austin. I've recreated that bridge for RDR2, and with the help of another mod by Pariah87, we can now freely cross to NP.
- 38KB
- 257
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Ramita de la Baya - Bridge to Nuevo Paraiso - RDR2
Ramita de la Baya was the original Bridge to Nuevo Paraiso from the Rio Bravo region of New Austin. I've recreated that bridge for RDR2, and with the help of another mod by Pariah87, we can now freely cross to NP.
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I recreated Butter Bridge on rdr2 with the map editor,You will need lml to load the map and Red Dead Beta - Out of Bounds to remove invincible barriers
- 5KB
- 216
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I recreated Butter Bridge on rdr2 with the map editor,You will need lml to load the map and Red Dead Beta - Out of Bounds to remove invincible barriers
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This mod add a railroad in Mexico as well as in rdr1(this will not add trains running there)You will need lml
- 153KB
- 216
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This mod add a railroad in Mexico as well as in rdr1(this will not add trains running there)You will need lml
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This Adds in Frontera Bridge from rdr1 but the railroad tracks themselves are in the middle of being builtUpdate 1.1: Corrects the secondary bridges positioning to line up with tracks. Can Be Used With RedMaxBR's Mexican Railway (whenever he updates it)
- 26KB
- 215
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This Adds in Frontera Bridge from rdr1 but the railroad tracks themselves are in the middle of being builtUpdate 1.1: Corrects the secondary bridges positioning to line up with tracks. Can Be Used With RedMaxBR's Mexican Railway (whenever he updates it)
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This Map adds in a remade El Presidio i tried getting it accurate as i could. Be careful wandering around El Presidio as some things like a few walls and one of the towers DO NOT have collision and i cant fix that.
- 27KB
- 212
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This Map adds in a remade El Presidio i tried getting it accurate as i could. Be careful wandering around El Presidio as some things like a few walls and one of the towers DO NOT have collision and i cant fix that.
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I recreated chuparosa with the map editor,You will need lml to load the map
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Adler Ranch Braithwaite Manor Rebuilt Populated Colter - Safehouse Mod
Turns Colter into a populated town + adds multiple mostly functional houses/properties to the game.
- 82KB
- 194
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Adler Ranch Braithwaite Manor Rebuilt Populated Colter - Safehouse Mod
Turns Colter into a populated town + adds multiple mostly functional houses/properties to the game.
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This Expands on the the Camps In Mexico Mod made by RedMaxBR, i Tried to make the camps more detailed adding anything from bedrolls and a few chairs to caravans with multiple tents and tables with food to moonshiner camps with stills and ingredient sacks
- 9KB
- 194
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This Expands on the the Camps In Mexico Mod made by RedMaxBR, i Tried to make the camps more detailed adding anything from bedrolls and a few chairs to caravans with multiple tents and tables with food to moonshiner camps with stills and ingredient sacks
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I recreating Escalera with the map editorYou will need lml to load the map
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I recreated Casa Madrugada with the map editorYou will need lml to load the map
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I added many objects inside the house to create a more realistic effect.Thank you for your map editor guys it is great to use it!
- 18KB
- 180
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I added many objects inside the house to create a more realistic effect.Thank you for your map editor guys it is great to use it!
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I recreated El Matadero on rdr2 with the map editor,You will need lml to load the mapLML: https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/
- 137KB
- 179
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I recreated El Matadero on rdr2 with the map editor,You will need lml to load the mapLML: https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/
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I have set up 33 campsites around nuevo paraiso, in case you want to sleep or use the fire.You will need lml to load the mapI left their locations in the images aboveI highly recommend you to use mexico on mini map and Camps In Mexico Expansion if you want more detailed camps!!
- 3KB
- 177
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I have set up 33 campsites around nuevo paraiso, in case you want to sleep or use the fire.You will need lml to load the mapI left their locations in the images aboveI highly recommend you to use mexico on mini map and Camps In Mexico Expansion if you want more detailed camps!!
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A beautiful home for Arthur Morgan made with Lambdarevolution's map editor! Located in the Heartlands.
- 8KB
- 173
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A beautiful home for Arthur Morgan made with Lambdarevolution's map editor! Located in the Heartlands.
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Maps Maps Maps
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I recreated Sepulcro, Campo Mirada,Barranca,Rancho Polvo with the map editor,You will need lml to load the map
- 21KB
- 164
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I recreated Sepulcro, Campo Mirada,Barranca,Rancho Polvo with the map editor,You will need lml to load the map