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Quickly Recolor objects clothing or Makeup in live-mode.
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Changes the Age display from gameplay days to (converted) real years.
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Pigtails Glitch Fix (Core Mod)
This is a core mod that fixes the infamous 'pigtails glitch' caused by CC hairstyles.
- 6.2MB
- 2
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Pigtails Glitch Fix (Core Mod)
This is a core mod that fixes the infamous 'pigtails glitch' caused by CC hairstyles.
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This is a new mod I've made called enhanced witches. What it does is allow child witches to use magic without stretch animations and Adults and Teens to use magic on them and also adds some new spells and features
- 5.1MB
- 1
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This is a new mod I've made called enhanced witches. What it does is allow child witches to use magic without stretch animations and Adults and Teens to use magic on them and also adds some new spells and features
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The Abductor mod gives you more options for Alien Abductions. You can enable Female alien pregnancies, hybridization options among other things.
- 1.1MB
- 3
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The Abductor mod gives you more options for Alien Abductions. You can enable Female alien pregnancies, hybridization options among other things.
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ErrorTrap Log Cleanup Tool is a utility for removing and consolidating .xml "ScriptError" logs created by the NRAAS ErrorTrap mod. While these ScriptError logs can be incredibly useful for diagnosing in-game issues, after some time hundreds of logs can accumulate within the Sims3 settings folder. With this utility you can combine them into one.
- 7KB
- 0
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ErrorTrap Log Cleanup Tool is a utility for removing and consolidating .xml "ScriptError" logs created by the NRAAS ErrorTrap mod. While these ScriptError logs can be incredibly useful for diagnosing in-game issues, after some time hundreds of logs can accumulate within the Sims3 settings folder. With this utility you can combine them into one.
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There are a wide variety of custom cars available for the Sims 3. For the most part they use car scripts that are found in the base game. There are times that this can be undesirable as the car may move to fast or too slow depending on your preferences. Changing the script file a custom car uses is very easy and can be done in less than a minute.
- 19KB
- 3
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There are a wide variety of custom cars available for the Sims 3. For the most part they use car scripts that are found in the base game. There are times that this can be undesirable as the car may move to fast or too slow depending on your preferences. Changing the script file a custom car uses is very easy and can be done in less than a minute.
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The Cafeteria Helper was created to assist in having a fully functional cafeteria in any world. Sims entering the lot will be compelled to order food and then wait for it to be delivered. When the food arrives they will eat it without getting fat. After dining they will decide to go someplace else, making room for new customers.
- 42KB
- 9
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The Cafeteria Helper was created to assist in having a fully functional cafeteria in any world. Sims entering the lot will be compelled to order food and then wait for it to be delivered. When the food arrives they will eat it without getting fat. After dining they will decide to go someplace else, making room for new customers.
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This Program lets you create an all set up Project for Sims 3 script modding
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The Sims 3 Script Extender (S3SE) adds IO functionality previously unaccessible to Modders.
- 1016KB
- 6
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The Sims 3 Script Extender (S3SE) adds IO functionality previously unaccessible to Modders.
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This mod is a C# library of methods and classes that enable script modders to implement varios functionality in a simpler way then without it and needing to reimplement methods over and over again
- 772KB
- 4
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This mod is a C# library of methods and classes that enable script modders to implement varios functionality in a simpler way then without it and needing to reimplement methods over and over again
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The Sims 3 Ultimate Recategorizer
This mod changes the categorization of EA items for easier browsing and disables a huge amount of CAS parts for random. It also fixes some minor oversights
- 10.4MB
- 12
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The Sims 3 Ultimate Recategorizer
This mod changes the categorization of EA items for easier browsing and disables a huge amount of CAS parts for random. It also fixes some minor oversights
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One of the photography opportunities (Shutter Nut) will not complete if your sim does any traveling. This mod allows you to complete the opportunity by counting the number of complete collections and giving your sim credit for the accomplishment.
- 28KB
- 5
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One of the photography opportunities (Shutter Nut) will not complete if your sim does any traveling. This mod allows you to complete the opportunity by counting the number of complete collections and giving your sim credit for the accomplishment.
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The welcome mat can bring many sims to any lot.
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A game object that makes non sentient plumbots act more like robots and less like sims.
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Gloomy Oasis Landing Bachelor's Ranch
Tiny house made for Oasis Landing (Into The Future), best placed in the wasteland.
- 1.4MB
- 4
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Gloomy Oasis Landing Bachelor's Ranch
Tiny house made for Oasis Landing (Into The Future), best placed in the wasteland.
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Recolorable Crochet Granny Squares
Recolorable crochet granny squares with 4 color channels, 2 sizes, and 2 styles
- 2.3MB
- 11
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Recolorable Crochet Granny Squares
Recolorable crochet granny squares with 4 color channels, 2 sizes, and 2 styles
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The Emerald Inn - An Irish Pub for your Sims
Irish Pub for your Sims
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Changes references to Plasma Juice to True Blood instead. All references to plasma are replaced with blood, though plasma fruit and seeds keep the same name due to personal preference.
- 5KB
- 13
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Changes references to Plasma Juice to True Blood instead. All references to plasma are replaced with blood, though plasma fruit and seeds keep the same name due to personal preference.
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This mod unlocks all the items from buydebug menu in the "Collections" section of the build mode.
- 5KB
- 79
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This mod unlocks all the items from buydebug menu in the "Collections" section of the build mode.
News & Updates
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Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 73 Comments
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Morrowind May Modathon and Skywind Gameplay Preview
It's the 21st anniversary of the release of The Elder Scrolls III: Morrowind today. If it were a person in the USA it would be old enough to buy a round of drinks to celebrate with us! While that might be a fantasy, we've got two Morrowind-themed announcements from the community to mark another year of the game that started it all here at Nexus Mods.
The annual Morrowind May Modathon kicks off today and there's also a new sneak peek at the latest progress on the Skywind project whi...- 48 Comments
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AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments
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2022 in Review - Mods, Stats, and Hats
It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more!
2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.
On the backend, we've completed several important operations, most notably migrating a lot of our servi...- 62 Comments
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Design Focus Groups and Site Feedback
Are you interested in helping shape the future of Nexus Mods?
We're starting to roll out our new design system as we build new features and modernise the current site layout. A key part of this process will be to hear from you - the modding community - as we test out new designs and features. With this in mind, we're looking for volunteers to take part in a few focus groups that will collect invaluable feedback which is sure to influence how our site looks and functions as we look to...- 0 Comments
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Upcoming maintenance: 9 January 2023
On 9 January 2023 we will be performing scheduled maintenance which will mean the entire site as well as our forums will be unavailable for a time. Please note that this will also affect the functionality of mod managers - downloads, updates, endorsements etc. (anything that requires interaction with our website and API). As we will be migrating our database to an upgraded system, we aim for this process to take several hours, but to be on the safe side please expect the site to be down for some...
- 333 Comments
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As we are aiming to accelerate our development capabilities for our desktop applications, we are looking to grow our team by hiring for a driven and enthusiastic .NET developer to help us build the next iteration of our mod management application.
As a member of the mod manager development team, it will be your responsibility to assist in the development and design of tools and offerings that improve the experience of our users. We are not looking to merely re-implement successful f...- 0 Comments
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Project Spotlight: Skyrim: Extended Cut
We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today!
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Before we get into the mod, why don’t you...- 43 Comments
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When we originally made Collections publicly available, we knew that we still had a lot we wanted to improve on. Since then, we’ve been listening to your feedback and working hard on new features and improvements. Here are some of the changes that are going live this week.
Bug Reports Feature
We’ve built a new bug reporting feature from scratch, allowing Nexus Mods members to raise bugs on Collections for the Curator’s attention.
To leave a bug re...- 49 Comments
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Halgari joins Nexus Mods to help shape the future of Vortex
We're super excited to announce that starting next week Halgari - the tool developer best known for the Wabbajack mod list downloader - will become the latest addition to our team here at Nexus Mods. Acting as the Product Manager for Vortex, he will be focusing on the development of the mythical 2.0 update, which is still very much in the planning stages but will make our mod manager even better.
Vortex was first released to the public in February 2018 as an alpha build - rep...- 109 Comments
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In case you haven't heard yet, NVIDIA's new modding tool - RTX Remix - got announced during their September keynote. It's a fantastic-looking application that has the potential to revolutionise graphical modding for old games. We're joined by Nyle Usmani, a Product Manager from the team behind the tool, to give you the opportunity to have your burning questions about RTX Remix answered directly from the source.
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If you're not up to speed yet, here's a clip from...- 98 Comments
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Job opening: Community Manager position at Nexus Mods
Nexus Mods is looking to bolster our ranks once again by recruiting an experienced Community Manager to work with our existing team to help us better serve our community.
This position is based in our offices in Exeter in the UK and you will need a right to work in the UK before you apply.
The Role
As a Community Manager, it is your responsibility to interact with and look after the Nexus Mods community and understand the needs and wants of the various smaller commu...- 1 Comments
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No, you did not misread the title. No, you've not fallen through a dragon break to 2011. It's true, Skyrim has been released on another platform today. You can now pick up a DRM-free copy of Skyrim Special Edition from GOG.com!
A few weeks ago we had a call with our friends at GOG who told us about a very special new release that was going to be exciting for our community. Skyrim was going to be added to GOG, completing the Elder Scrolls set on their website. You could say Skyrim is ...- 277 Comments
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Vortex 1.6 was released into the wild a few days ago, shipping with the latest batch of new features, UI improvements and a boatload of bug fixes. Here's a rundown of what's new in the latest version.
Dashboard improvements
In the previous version of Vortex, it was a bit too easy to accidentally mess up your dashboard layout by clicking and dragging in the wrong place or dismissing a dashlet. We've remedied this by adding a dedicated "Customise my dashboard"...- 71 Comments
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Recently there's been some silly drama on our site that was sparked by someone uploading a mod for Spider-Man Remastered. The mod replaced the very few Pride flags the game actually has with the already prevalent USA flag texture from the game. The mod was removed from Nexus Mods and the author was banned.
To address the banning, which is what a lot of people want to focus on, the mod was uploaded by a sock puppet account (i.e. a newly made account by someone who already has an accou...- 0 Comments
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Win a GOG key for The Witcher 3 Game of the Year Edition
We're giving away 10 x GOG keys for The Witcher 3. For your chance to win one of them, simply leave a comment talking about the last mod you enjoyed (for any game). The event closes on 27 July at 15:00 (GMT+1) and we'll be picking the winners shortly thereafter.
I'm sure you'd agree that modding your game can be great fun! It's important to remember that without creators pouring their hearts and souls into their mods, and sharing them with all of us, it woul...- 1322 Comments
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Project Spotlight: Fallout London
Fallout: London is a highly ambitious project aimed at creating the city of London (post-apocalypse of course) in Fallout 4. They have been showcasing their development since their announcement and have recently released a gameplay trailer. We have the privilege and pleasure to be talking to the project lead of Fallout: London today about their development and what to expect from this game sized mod.
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Prilladog, thanks for chatting with us during this busy t...- 233 Comments
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Morrowind's 20th Anniversary - Modathon, Prizes, Memories!
Morrowind is turning 20 today! To celebrate this anniversary, our good friend darkelfguy is running a special edition of his yearly Morrowind May Modathon and we're also giving away fabulous prizes in our Morrowind quiz!
Did you know that our site started out as a fansite for The Elder Scrolls III: Morrowind? That's right, and that was back in 2001 when the site launched under the name "Morrowind Chronicles" in anticipation of and leading up to the game's release exactly 20 years ag...- 63 Comments
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Skyrim SE and Fallout 4 Creation Kit now available on Steam
As some of you may already be aware, the Bethesda.net launcher is being shut down next month and players are being offered the chance to migrate their games and other content to Steam.
The Creation Kit - the official SDK for creating Skyrim and Fallout 4 mods - could only be acquired exclusively through this launcher which would of course be a problem for new modders once the service is taken offline.
Luckily, Bethesda has already made both the Fallout 4 and Skyrim Sp...- 70 Comments
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Reminder: Donation Options and Guidelines
Without mod authors sharing their creations our modding community wouldn’t exist. As you know, many mod authors put countless hours into their mods, maintaining documentation for users, and supporting their mods. It’s because of this fact that, over the years, we’ve added a number of ways for users to say “thank you” by donating to their favourite mod author - be it through our mod rewards system, the donation options we provide (donation button on the mod page), or by allowing mod aut...
- 0 Comments